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1. TriExporter - in EVE Technology Lab [original thread]
Old Thread: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=269677 Selvin wrote: i made a tool TriExporter u need granny2.dll to use it it is distributed without granny2.dll ... find it on your own in this thread(page 29 Serio...
- by Serious Masta - at 2011.09.12 06:55:00
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2. TriExporter - in EVE Technology Lab [original thread]
Originally by: NaK'Lin Edited by: NaK''Lin on 07/03/2011 20:36:32 Hi everyone, I am *fairly* new to eve, but not new to 3D. I have done my fair share of contributions to the machinima and hybrid machinima scene. Since I have been hoo...
- by Serious Masta - at 2011.03.09 12:03:00
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3. TriExporter - in EVE Technology Lab [original thread]
Originally by: Selvin new version -small indices fixed (so now you can export sansha station ) -new loading code it is distributed without granny2.dll ... find it on your own in this thread(page 29 Serious Masta post ) hey selvi...
- by Serious Masta - at 2011.01.27 16:19:00
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4. TriExporter - in EVE Technology Lab [original thread]
Originally by: Selvin TriExporter .NET u need install Framework 4.0 and XNA 4.0 redist to run to open model dblclick on ship/gate/station red file it should open model with random background how it works(movie on youtube) sour...
- by Serious Masta - at 2011.01.20 14:25:00
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5. TriExporter - in EVE Technology Lab [original thread]
Originally by: Guindel Angeline Hello All, Following a post I saw here I decided to try my hand at papercraft. I used triexporter, GIMP and pepakura. Last year I did a pod as my first project. Pod link to deviant art... Then for X-mass ...
- by Serious Masta - at 2011.01.19 10:30:00
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6. OMBERZOMBIE-REV452M-RELEASE Testing - in EVE Technology Lab [original thread]
oh please add a zip version.. i hate installers sooo much^^
- by Serious Masta - at 2011.01.11 08:14:00
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7. Web based character management tool - in EVE Technology Lab [original thread]
hey uber, nice update! i like the idea of your page and it is very promissing that it could be the new evemon-web app :) i also love the idea of custom tools like salvage calc and pos tracker^^ wanna see moooore :D
- by Serious Masta - at 2011.01.10 15:38:00
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8. PSP - in EVE Technology Lab [original thread]
@Xyfu: this is the wrong forum for this @mod: please close
- by Serious Masta - at 2011.01.05 11:54:00
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9. EVE Mission - in EVE Technology Lab [original thread]
nice one! now a nice gui and its nice :)
- by Serious Masta - at 2011.01.03 08:41:00
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10. New Dev Blog: Fixing Lag: Drakes of Destiny (Part 2) - in EVE Information Portal [original thread]
i like'd to read the articles and wanna see more of them! i'm a developer and the shower-moment is a well known situation :)
- by Serious Masta - at 2010.12.15 15:41:00
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11. will length of keys change? - in EVE Technology Lab [original thread]
hi, the api key itself will not change in length and the user/character id is a numerical value (up to int.max) and can vary in length. btw: please collect your questions and post it as one-thread instead of single questions. i know its hard to ...
- by Serious Masta - at 2010.12.07 15:45:00
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12. check whether api key is limited or full - in EVE Technology Lab [original thread]
short: no long: use eve-search and find the answer: no
- by Serious Masta - at 2010.12.07 11:13:00
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13. EVE Metrics Shutdown - in EVE Technology Lab [original thread]
Originally by: Johnny May ruby based side having high running costs? now who would have guessed that. hmm.. even php :) 1-2 servers (1 backup) gigant traffic amount through popularity market upload feeds (huge, even compressed) a doma...
- by Serious Masta - at 2010.12.07 08:02:00
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14. Planetary Interaction API - in Player Features and Ideas Discussion [original thread]
api for planetary interaction? I LIKE IT :)
- by Serious Masta - at 2010.12.07 07:58:00
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15. EVE Metrics Shutdown - in EVE Technology Lab [original thread]
Edited by: Serious Masta on 07/12/2010 07:53:47 oh man.. thats bad news. i like eve metrics and it was always a good source for price informations and it was on the way to the top above eve central :) sad to hear :(... do you thought on askin...
- by Serious Masta - at 2010.12.07 07:49:00
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16. Salvage Calculator - in EVE Technology Lab [original thread]
another idea: get the asset from eve api the ease the input :)
- by Serious Masta - at 2010.12.06 09:15:00
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17. old tool "EVE Miner Timer Trinity" - in EVE Technology Lab [original thread]
Originally by: Jack Nuddels Hi, anyone got this tool to share? it was dev. in 2008 but i remember it wasnt so bad for mining orig. tread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=730805&page=1#3 maybe someone got it a...
- by Serious Masta - at 2010.12.06 09:11:00
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18. Market Transactions backlog - in EVE Technology Lab [original thread]
try to access them through the api: http://wiki.eve-id.net/APIv2_Char_MarketOrders_XML i got my transactions from 2010-06-26 19:34:04 to 2010-07-08 07:18:08... i'm not so active at the moment :)
- by Serious Masta - at 2010.12.01 13:58:00
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19. EVE Online: Incursion 1.0.0 is coming this Tuesday! - in EVE Information Portal [original thread]
Edited by: Serious Masta on 30/11/2010 15:09:17 Originally by: Pure Random Originally by: Serious Masta Originally by: Pure Random Some of the files have been modified! Please re-install /Contents/Frameworks/wineserver...
- by Serious Masta - at 2010.11.30 15:09:00
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20. EVE Online: Incursion 1.0.0 is coming this Tuesday! - in EVE Information Portal [original thread]
Edited by: Serious Masta on 30/11/2010 15:06:52 Originally by: Mey Xing "A new option, ôHorizontal offsetö has been added to the settings menu. It allows the player to have all menus on one monitor and focus on his ship in another moni...
- by Serious Masta - at 2010.11.30 15:07:00
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